Game Development Status 3/10/08
Things are starting to pick up. I did 10 hours last month, and my total time for this year is around 15 hours as of today. It took me until May to get 15 hours last year.
I'm reworking part of the game that transfers data from the AI thread to the main thread. I'm doing this so that I can decouple the AI from the game Exec and run the AI whenever I want, repeatedly. I'll be able to reset the AI and run it without having to restart the game. This way I can test the AI several times faster than before, and it can re-arrange units quickly and test again.
Things are starting to pick up. I did 10 hours last month, and my total time for this year is around 15 hours as of today. It took me until May to get 15 hours last year.
I'm reworking part of the game that transfers data from the AI thread to the main thread. I'm doing this so that I can decouple the AI from the game Exec and run the AI whenever I want, repeatedly. I'll be able to reset the AI and run it without having to restart the game. This way I can test the AI several times faster than before, and it can re-arrange units quickly and test again.
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