Monday, October 24, 2005

Game Development Status 10/24/05

Monthly total 4.5 hours; yearly total 223 hours.

I worked on the Jump Map this evening. I imported a new map for the dialog that is much sharper than the original and properly conforms to the proportions of the main map. I updated the reticle code so the red "reticle" area on the jump map conforms to the actual visible area on the PC's display, regardless of resizing of the window. I am now working on some problems with updating the state of the reticle based on scrolling the map outside the jump map dialog.

I'm generally feeling positive about things again. Being able to string together several sessions in the past week has helped.


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