Game Developement Status 5/17/05
Monthly total 16 hours; yearly total 123 hours.
I finished April with about 29 hours of work.
Things are going well for Eylau. I did 6 hours of work yesterday. The AI game now saves and loads in any turn in any phase, so the "AI Alpha" is a go. I am currently working on my Mission Essential Task List for Origins 2005. This includes the following
Right now, I have artillery firing when in battery. Only Artillery a Cheval goes into battery with any consistency, but I'm working on that.
We are heading to a code freeze on June 11. I expect to have the METL completed by then.
Monthly total 16 hours; yearly total 123 hours.
I finished April with about 29 hours of work.
Things are going well for Eylau. I did 6 hours of work yesterday. The AI game now saves and loads in any turn in any phase, so the "AI Alpha" is a go. I am currently working on my Mission Essential Task List for Origins 2005. This includes the following
- Save/Load AI Game (done)
- infantry conducts feu and assault (done)
- cavalry conducts charge (done)
infantryartillery units unlimber and fire (in progress)- Play Assault of VII Corps scenario
- change goals in the middle of the game to allow VII Corps to retreat
- Play The Opening Moves scenario
- include multiple goals in the FEBA set; FEBA set is static
- work fit and finish tasks and critical bugs as time permits
- prepare report of game status for Chris
Right now, I have artillery firing when in battery. Only Artillery a Cheval goes into battery with any consistency, but I'm working on that.
We are heading to a code freeze on June 11. I expect to have the METL completed by then.
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