Origins Day 2 Observations
A good day today. Busy, but good.
We picked up our "The War Room" credentials and occupied a table in "The War Room" area. This is both good and bad: "The War Room" caters to old school wargames, which is our best demographic, but only 10-15% of the con attendees go through that area. It is much better to be in the dealer's room, where we can show Eylau to a wider audience.
I spent time today working on delegating Corps assignments to the Corps' divisions. I did so by adding an extra plan "branch" to the plan enumeration tree each time the command for an assignment had subcommands in play.
Cool stuff: a lot of different commands were moving in the Opening Moves. IV Corps was not moving, though. That's what I'm debugging tonight.
Blew some money in the dealer's room on dice. Chessex rocks!
Today's movie quote: "Spandex is a privilege, not a right!"
A good day today. Busy, but good.
We picked up our "The War Room" credentials and occupied a table in "The War Room" area. This is both good and bad: "The War Room" caters to old school wargames, which is our best demographic, but only 10-15% of the con attendees go through that area. It is much better to be in the dealer's room, where we can show Eylau to a wider audience.
I spent time today working on delegating Corps assignments to the Corps' divisions. I did so by adding an extra plan "branch" to the plan enumeration tree each time the command for an assignment had subcommands in play.
Cool stuff: a lot of different commands were moving in the Opening Moves. IV Corps was not moving, though. That's what I'm debugging tonight.
Blew some money in the dealer's room on dice. Chessex rocks!
Today's movie quote: "Spandex is a privilege, not a right!"
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